COED RULES
Overview
- Two 20-minute halves
- Each team is allowed (2) time-outs per half – unused TOs do not carry over to 2nd half
- Running clock except for final 2 minutes of EACH half (unless a team is up by 15 points or more)
- Iin the case of a tie at the end of regulation there will be a 2:00 minute overtime with each team being awarded one time-out for the overtime period.
- A Male MAY NOT jump (leave his feet) to block a females shot
- A minimum of two (2) females must be on the court at all times during the game.
Beginning the Game
The beginning of the game starts with a jump ball. Possession for all following jump balls are alternate possessions. The start of all overtimes begin with a jump ball.
Team Size
Each team shall field no more than 5 players on the court at one time. No more than 3 men may be on the court at one time. A legal game requires a team to have at least 1 female (minimum total of 4 players) when playing with three males but teams may always have more women than men on the court. Teams may have up to 12 players on their roster. All rosters must be finalized by the fourth week of the regular season. Players added after the fourth week that are not on the team roster or waiver will not be eligible for playoffs.
Forfeits
Each team shall field no more than 5 players on the court at one time. Teams will have until 10 minutes past the designated start time to field a legal team. Shorthanded teams may play a legal game with a minimum of 4 players, at least 1 being a female. Teams fielding less than 4 players or without any women will receive a forfeit (Exception: Teams with less than 4 players may still play a legal game but only with the opposing teams consent. All teams consenting to play a legal game with less than the allowed minimum waive their right to a forfeit win.)
If your team forfeits a game during the season, the following rules apply:
- First Offense: Loss of game and warning issued.
- Second Offense: Loss of game and staff reserves the right to remove team from playoffs.
- Third Offense: Removal from the league
If you know in advance that your team is going to forfeit a game, we encourage you to email or call C’Ville Social as soon as possible so we can contact your opponent.
Teams have until ten minutes past the designated start time to field a full squad (or the league minimum of players required according to rules). If at that time a team is unable to field a legal team, it will be up to the staff and the opposing captain to determine whether a team will receive a forfeit win or if a team will allow the opposing team to play a legal game with less than league minimum of players required according to the rules.
Forfeit Fees
If your team needs to forfeit a game (for whatever reason), please make sure to let us know ASAP. C’Ville Social Basketball has now implemented the following forfeit fees:
- $100 within 8 hours of game time (Monday – Friday)
- $100 within 12 hours of game time (Saturdays & Sundays)
Substitutions
There is no limit on the amount of substitutions per team. During the course of the regular season teams are allowed to pick up players that are not on their roster in order to field a full team. In playoffs no non-roster players will be allowed to play.
Time
Play is divided into (2) 20-minute halves separated by a brief halftime break. There will be a running clock except for the final 2 minutes of play. During the final 2 minutes the clock will stop on all whistles and timeouts. During the final 2 minutes, time will remain running during made field goals. The clock will not stop in the last two minutes of the second half when one team is ahead by 15 or more points. The clock will be maintained by the scorekeeper or one of the referees. Each team is granted 2 timeouts per half, unused time outs do not carry over to the second half. If in the first 38 minutes if a timeout is called prior to a free throw, the time will remained stopped during the free throws until the ball is live? again.
Overtime
Each overtime period is 2 minutes. The clock runs continuously during the first minute and stops in the last minute on whistles and timeouts. Each team is awarded 1 additional timeout for all of overtime.
For regular season games, there will be a maximum of 1 overtime period–if the score remains tied after two minutes, the game will end in a tie.
Personal/Team Fouls
Personal fouls will be recorded for all leagues. Players will foul-out after being awarded their 5th personal foul. All technical fouls will be recorded as personal fouls.
A team begins shooting single bonus (“one-and-one”) on all common fouls on the seventh team foul, and two foul shots on all common fouls on the tenth (10) team foul of each half and continues shooting two (2) fouls shots on any subsequent common fouls. If a technical foul happens to be the tenth team foul, the team will shoot the two (2) free throws for the technical and receive the ball, however they will not receive the bonus free throws. All shooting fouls are two (2) shot fouls unless the shooter is attempting a 3 point shot. Then they will receive three (3)shots. If a foul is an intentional foul the player will receive two (2) shots and possession of the ball.
Technical Fouls
Technical fouls are counted as personal fouls. Any individual that is assessed two technical fouls will result in being ejected from the game. (Depending on the severity of the technical foul a player can be ejected after being assessed 1 technical at the discretion of the referee.)
All technical fouls result in two (2) free throws and ball possession.
Normal Rules
Except as otherwise noted in these rules, the normal rules of the NFHS (high school) shall be in effect
Clarifications
- The 3-point field goal is in effect if the court has a line marked.
- Backcourt violations will be in effect unless otherwise noted.
- Dunking is allowed when the facility permits. If the facility does not permit dunking, all dunks will result in the basket being waved off, a technical foul assessed on the player, and the other team will shoot 1 foul shot and get the ball at midcourt.
Playoffs
Single elimination playoffs will begin immediately following the end of the regular season and will typically last 1-2 weeks. After teams have been seeded according to their records, all captains will receive an email with the 1st week of playoff game times roughly 3 days before their game day. Teams will not receive an email for any other weeks of playoffs! It is ALL TEAMS responsibility to check the playoff brackets on the league site to find out what time they will be playing the following week if they win. In playoffs it is not uncommon (and in some cases will be necessary) for teams to have more than one game on a given night.
Eligibility
No substitutes will be allowed during playoffs. All players must have signed the waiver by the first week of the season in order to be eligible for playoffs. Playoff eligible teams will be determined on a league by league basis. Teams that have violated the forfeit policy during the course of regular season will not be eligible for playoffs. In certain situations, teams at or near the bottom of the standings may not advance to the playoffs. Check with C’Ville Social Basketball commissioner to see if this applies to your league.
Playoff Seeding
Teams are seeded according to winning percentage.
Tie-breaking procedures:
- Two teams: head-to-head, total points for, total points against.
- Multi-team: total points for, total points against.
- To break a two-team tie within a multi team tie, we will use the two-team tiebreaker procedure.
League Policies
Referees
C’Ville Social will provide 2 paid referees for each game. Refs have the power to remove any player(s) from a game or the the facility if deemed necessary. The league is run by C’Ville Social staff and a representative may or may not be on-site to interpret rules and (together with the refs) will have final say in all rulings made by the on-court officials.
Standings
The updated standings will be posted weekly online. The standings will display each teams rank within its skill level. Rank is based on winning percentage.
Waivers
In order to participate in the league, each participant must sign the online Player Waiver & Release Form. Waivers are online and must be completed and submitted online no later than the first night of play. Players not present the first week of play will still be required to submit a waiver before participating. Players must complete the online waiver in order to be eligible for playoffs.
Player Eligibility
Players who have been placed on the roster and signed the waiver are eligible for playoffs. A formal protest may be filed before a playoff game if an opposing players eligibility is in question. The player in question will be required to provide his/her player information (name, address, phone #, signature) in writing to a C’Ville Social staff member prior to the start of the game. This qualifies as an official protest. Any protest made during a game or after a game will NOT be considered a formal protest. The game will then be played in its entirety as scheduled. Teams will be notified of all rulings on the identified eligibility discrepancy by the following business day decisions will not be made on site. If the protest is proven to be legitimate, it will result in the forfeiture of the game in question. Games subsequent to the protested game may be rescheduled. The above procedure will also apply for any other logged protests. All rulings by C’Ville Social staff are considered final.
Sportsmanship
The purpose of C’Ville Social is to have fun. We hope that all participants keep that in mind when becoming involved. Although the games may become intense, you still can be competitive while maintaining good sportsmanship. Any behavior deemed unacceptable by staff may result in suspension and/or ejection from a game or the league. Abuse of officials referees, and other staff will not be tolerated. C’Ville Social reserves the right to remove a player from a game or a league if they are considered to be bringing down the quality of the league. C’Ville Social will not tolerate fighting! Fighting will be an automatic ejection from any game and in most cases ejection from the league for the remainder of the season.
An official may call a forfeit for unsportsmanlike conduct at any time, including after the game clock has expired. The League has the authority to suspend and/or expel a player or team from the league and/or future game(s) at its discretion with no refund of monies for such acts. These guidelines apply to players and spectators.
Game Cancellation Policy
Games may be cancelled due to existing weather conditions, dangerous or unplayable field conditions, facility constraints, etc. C’Ville Social staff makes every effort to play all scheduled games, thus we will not cancel games until absolutely necessary. Therefore, if you call the C’Ville Social Hotline to find out if the fields are open and/or games are cancelled, remember we will not update the hotline until close to the start of the game. With that said, we will update the hotline as soon as we have updated status.
If the games are cancelled, C’Ville Social will update the hotline immediately. C’Ville Social will then change the status of the facility to Closed on the website, which will send out an email to all roster players letting them know the game is cancelled. It is still the captains responsibility to inform all teammates of the cancellation. If a game is cancelled on site, C’Ville Social will attempt to contact those teams still scheduled to play the remainder of the day/night. Depending on the time of cancellation, some teams will have to be notified on site. If we do cancel, follow next weeks schedule unless otherwise notified, (i.e. If June 20th games are cancelled, teams should follow the June 27th schedule for their next game). The games that are cancelled will be made up towards the end of the season if time allows.
In extreme circumstances, C’Ville Social reserves the right to run a shortened season without a refund. C’Ville Social will make every attempt to get all regular season games played, however for every two (2) game cancellations due to weather, the season may be shortened one (1) regular season game. C’Ville Social also reserves the right to schedule games on days other than your regularly scheduled league day/night if necessary
No Jewelry Policy
At the Referees sole discretion, any player may be required to remove jewelry deemed unsafe feel for play. Failure to comply could result in a suspension and game forfeit.
MEN’S RULES
Overview
- Two 20-minute halves
- Each team is allowed (2) time-outs per half – unused TOs do not carry over to 2nd half
- Running clock except for final 2 minutes of EACH half (unless a team is up by 15 points or more)
- Iin the case of a tie at the end of regulation there will be a 2:00 minute overtime with each team being awarded one time-out for the overtime period.
Beginning the Game
The beginning of the game starts with a jump ball. Possession for all following jump balls are alternate possessions. The start of all overtimes begin with a jump ball.
Team Size
Each team shall field no more than 5 players on the court at one time. Teams may have up to 12 players on their roster. All rosters must be finalized by the fourth week of the regular season. Players added after the fourth week that are not on the team roster or have not completed their player waiver will not be eligible for playoffs.
Forfeits
Each team shall field no more than 5 players on the court at one time. Teams will have until 10 minutes past the designated start time to field a legal team. Shorthanded teams may play a legal game with a minimum of 4 players. Teams fielding less than 4 players will receive a forfeit (Exception: Teams with less than 4 players may still play a legal? game but only with the opposing teams consent. All teams consenting to play a legal game with less than the allowed minimum waive their right to a forfeit win.)
If your team forfeits a match during the season, the following rules apply:
- First Offense: Loss of game and warning issued.
- Second Offense: Loss of game and staff reserves the right to remove team from playoffs.
- Third Offense: Removal from the league
If you know in advance that your team is going to forfeit a game, we encourage you to email or call C’Ville Social as soon as possible so we can contact your opponent.
Forfeit Fees
If your team needs to forfeit a game (for whatever reason), please make sure to let us know ASAP. C’Ville Social Basketball has now implemented the following forfeit fees:
- $100 within 8 hours of game time (Monday – Friday)
- $100 within 12 hours of game time (Saturdays & Sundays)
Substitutions
There is no limit on the amount of substitutions per team. During the course of the regular season teams are allowed to pick up? players that are not on their roster in order to field a full team. In playoffs no non-roster players will be allowed to play.
Time
Play is divided into (2) 20-minute halves separated by a brief halftime break. There will be a running clock except for the final 2 minutes of play. During the final 2 minutes the clock will stop on all whistles and timeouts. During the final 2 minutes, time will remain running during made field goals. The clock will not stop in the last two minutes of the second half when one team is ahead by 15 or more points. The clock will be maintained by the scorekeeper or one of the referees. Each team is granted 2 timeouts per half, unused time outs do not carry over to the second half. If in the first 38 minutes if a timeout is called prior to a free throw, the time will remained stopped during the free throws until the ball is live again.
Overtime
Each overtime period is 2 minutes. The clock runs continuously during the first minute and stops in the last minute on whistles and timeouts. Each team is awarded 1 additional timeout for all of overtime.
For regular season games, there will be a maximum of 1 overtime period–if the score remains tied after two minutes, the game will end in a tie.
Personal/Team Fouls
Personal fouls will be recorded for all leagues. Players will foul-out after being awarded their 5th personal foul. All technical fouls will be recorded as personal fouls.
A team begins shooting single bonus (“one-and-one”) on all common fouls on the seventh team foul, and two foul shots on all common fouls on the tenth (10) team foul of each half and continues shooting two (2) fouls shots on any subsequent common fouls. If a technical foul happens to be the tenth team foul, the team will shoot the two (2) free throws for the technical and receive the ball, however they will not receive the bonus free throws. All shooting fouls are two (2) shot fouls unless the shooter is attempting a 3 point shot. Then they will receive three (3)shots. If a foul is an intentional foul the player will receive two (2) shots and possession of the ball.
Technical Fouls
Technical fouls are counted as personal fouls. Any individual that is assessed two technical fouls will result in being ejected from the game. (Depending on the severity of the technical foul a player can be ejected after being assessed 1 technical under the discretion of the referee.)
All technical fouls result in two (2) free throws and ball possession.
Normal Rule
Except as otherwise noted in these rules, the normal rules of the NFHS (high school) shall be in effect
Clarifications
- The 3-point field goal is in effect if the court has a line marked.
- Backcourt violations will be in effect unless otherwise noted.
- Dunking is allowed when the facility permits. If the facility does not permit dunking, all dunks will result in the basket being waved off, a technical foul assessed on the player, and the other team will shoot 1 foul shot and get the ball at midcourt.
Playoffs
Single elimination playoffs will begin immediately following the end of the regular season and will typically last 1-2 weeks. After teams have been seeded according to their records, all captains will receive an email with the 1st week of playoff game times roughly 3 days before their game day. Teams will not receive an email for any other weeks of playoffs! It is ALL TEAMS responsibility to check the playoff brackets on the league site to find out what time they will be playing the following week if they win. In playoffs it is not uncommon (and in some cases will be necessary) for teams to have more than one game on a given night.
Eligibility
No substitutes will be allowed during playoffs. All players must have signed the waiver by the first week of the season in order to be eligible for playoffs. Playoff eligible teams will be determined on a league by league basis. Teams that have violated the forfeit policy during the course of regular season will not be eligible for playoffs. In certain situations, teams at or near the bottom of the standings may not advance to the playoffs. Check with C’Ville Social Basketball commissioner to see if this applies to your league.
Playoff Seeding
Teams are seeded according to winning percentage.
Tie-breaking procedures:
- Two teams: head-to-head, total points for, total points against.
- Multi-team: total points for, total points against.
- To break a two-team tie within a multi team tie, we will use the two-team tiebreaker procedure.
League Policies
Referees
C’Ville Social will provide 2 paid referees for each game. Refs have the power to remove any player(s) from a game or the the facility if deemed necessary. The league is run by C’Ville Social staff and a representative may or may not be on-site to interpret rules and (together with the refs) will have final say in all rulings made by the on-court officials.
Standings
The updated standings will be posted weekly online. The standings will display each teams rank within its skill level. Rank is based on winning percentage.
Waivers
In order to participate in the league, each participant must sign the online Player Waiver & Release Form. Waivers are online and must be completed and submitted online no later than the first night of play. Players not present the first week of play will still be required to submit a waiver before participating. Players must complete the online waiver in order to be eligible for playoffs.
Player Eligibility
Players who have been placed on the roster and signed the waiver are eligible for playoffs. A formal protest may be filed before a playoff game if an opposing players eligibility is in question. The player in question will be required to provide his/her player information (name, address, phone #, signature) in writing to a C’Ville Social staff member prior to the start of the game. This qualifies as an official protest. Any protest made during a game or after a game will NOT be considered a formal protest. The game will then be played in its entirety as scheduled. Teams will be notified of all rulings on the identified eligibility discrepancy by the following business day decisions will not be made on site. If the protest is proven to be legitimate, it will result in the forfeiture of the game in question. Games subsequent to the protested game may be rescheduled. The above procedure will also apply for any other logged? protests. All rulings by C’Ville Social staff are considered final.
Sportsmanship
The purpose of C’Ville Social is to have fun. We hope that all participants keep that in mind when becoming involved. Although the games may become intense, you still can be competitive while maintaining good sportsmanship. Any behavior deemed unacceptable by staff may result in suspension and/or ejection from a game or the league. Abuse of officials referees, and other staff will not be tolerated. C’Ville Social reserves the right to remove a player from a game or a league if they are considered to be bringing down the quality of the league. C’Ville Social will not tolerate fighting! Fighting will be an automatic ejection from any game and in most cases ejection from the league for the remainder of the season.
An official may call a forfeit for unsportsmanlike conduct at any time, including after the game clock has expired. The League has the authority to suspend and/or expel a player or team from the league and/or future game(s) at its discretion with no refund of monies for such acts. These guidelines apply to players and spectators.
Game Cancellation Policy
Games may be cancelled due to existing weather conditions, dangerous or unplayable field conditions, facility constraints, etc. C’Ville Social staff makes every effort to play all scheduled games, thus we will not cancel games until absolutely necessary. Therefore, if you call the C’Ville Social Hotline to find out if the fields are open and/or games are cancelled, remember we will not update the hotline until close to the start of the game. With that said, we will update the hotline as soon as we have updated status.
If the games are cancelled, C’Ville Social will update the hotline immediately. C’Ville Social will then change the status of the facility to Closed on the website, which will send out an email to all roster players letting them know the game is cancelled. It is still the captains responsibility to inform all teammates of the cancellation. If a game is cancelled on site, C’Ville Social will attempt to contact those teams still scheduled to play the remainder of the day/night. Depending on the time of cancellation, some teams will have to be notified on site. If we do cancel, follow next weeks schedule unless otherwise notified, (i.e. If June 20th games are cancelled, teams should follow the June 27th schedule for their next game). The games that are cancelled will be made up towards the end of the season if time allows.
In extreme circumstances, C’Ville Social reserves the right to run a shortened season without a refund. C’Ville Social will make every attempt to get all regular season games played, however for every two (2) game cancellations due to weather, the season may be shortened one (1) regular season game. C’Ville Social also reserves the right to schedule games on days other than your regularly scheduled league day/night if necessary
No Jewelry Policy
At the Referees sole discretion, any player may be required to remove jewelry deemed unsafe feel for play. Failure to comply could result in a suspension and game forfeit.